Grand Theft Auto V
Rockstar Games
UI Programmer
2013
Worked as a UI Programmer at Rockstar San Diego during the development of GTAV, contributing to features like the pause menu, scoreboard, in-game websites, and over 15 minigames. Used Scaleform and RAGEScript to ensure consistency and polish across systems. Collaborated with teams across multiple studios to help deliver a cohesive experience in a massive open-world game.
Grand Theft Auto V is Rockstar’s open-world crime epic, set in a sprawling version of Los Santos and its surrounding countryside. It blends story-driven missions, dynamic systems, and player-driven chaos across a richly detailed single-player and online experience.